Bronze Mobile Technologies, Applications and Software Design · 2022
Wandering Psychological App
by WeiLong Gao
- A' Design Award 2022 Bronze Winner in Mobile Technologies, Applications and Software Design
- Awarded April 15, 2022
- CLIENT: Tongji University
- Estimated Number of Design Views: 15,204
- Verification code 5C5843DDF2 · Verify this award
About Wandering Psychological App
Wandering is a mobile application created to help people relieve anxiety and negative emotions. Wandering uses a light gamification approach that guides users through a personal mental world. During registration, each user selects a spiritual body that becomes the character for the journey. Users record their feelings each day and receive feedback that invites them to rethink problems from different angles. Encouraging messages from users in similar situations appear along the route, and a meditation function is also included. The application is made for the iOS system.
Press Kit
- Unique Properties
- With the increasing pressure of society and workplace, more and more people feel anxious and fall into depression for a long time. Wandering hopes to solve this problem through a light gaming experience. Wandering leads users into their own spiritual world. Users get positive feedback and guidance by exploring their own spiritual world. Thus gradually guide users to obtain a more positive attitude towards life.
- Dimensions & Packaging
- Designed for the iOS System
- Tags
- Light game, psychology, anxiety, record
- Production Technology
- At the beginning of the design, we conducted brainstorming, mind mapping, scene interviews, etc. In the realization part of the project, we used Photoshop, Illustrator, After Effects, Figma and Blender.
- Design Challenge
- From story to interface, we are different from traditional app and integrate many parts similar to game design, which makes us very happy.
- Project Duration
- The project started in September 2021 and finished in January 2022 in Shanghai.
- Operation Flow
- At the beginning of registration, users will choose their own spiritual body. Users start a spiritual journey by playing their own spiritual body. After recording their feelings every day, users will get corresponding feedback to guide users to rethink problems from different angles and establish a positive attitude. Meanwhile, wandering will also conduct light social matching through big data. During the trip, you will encounter encouraging words left by friends who are similar to your situation. After achieving phased results, users can step into the next area and continue their journey. In addition, wandering also provides meditation function.
- Research
- We conducted in-depth research and interviews with groups suffering from anxiety and depression for a long time. Then found that most of today's psychological apps are difficult to really long-term anxiety. The dredging of negative emotions requires long-term self-guidance and external guidance. So we want to solve this problem in a game way of a journey.
- Inspiration
- In an increasingly stressful society, a large number of people suffer from anxiety or various mental illnesses.
Wandering aims to help people relieve negative emotions such as anxiety through a light gamification approach.
Wandering is a new concept in psychological apps that has the potential to help everyone get rid of negativity and find their way to a better life. - Patents
- Copyright by Weilong Gao,2022